Steel Chair to the Head: The Pleasure and Pain of Professional Wrestling by Nicholas Sammond (Editor)The antagonists--oiled, shaved, pierced, and tattooed; the glaring lights; the pounding music; the shouting crowd: professional wrestling is at once spectacle, sport, and business. Steel Chair to the Head provides a multifaceted look at the popular phenomenon of pro wrestling. The contributors combine critical rigor with a deep appreciation of wrestling as a unique cultural form, the latest in a long line of popular performance genres. They examine wrestling as it happens in the ring, is experienced in the stands, is portrayed on television, and is discussed in online chat rooms. In the process, they reveal wrestling as an expression of the contradictions and struggles that shape American culture. The essayists include scholars in anthropology, psychology, film studies, communication studies, and sociology, one of whom used to wrestle professionally. Classic studies of wrestling by Roland Barthes, Carlos Monsiváis, Sharon Mazer, and Henry Jenkins appear alongside original essays. Whether exploring how pro wrestling inflects race, masculinity, and ideas of reality and authenticity; how female fans express their enthusiasm for male wrestlers; or how lucha libre provides insights into Mexican social and political life, Steel Chair to the Head gives due respect to pro wrestling by treating it with the same thorough attention usually reserved for more conventional forms of cultural expression. Contributors. Roland Barthes, Douglas L. Battema, Susan Clerc, Laurence de Garis, Henry Jenkins III, Henry Jenkins IV, Heather Levi, Sharon Mazer, Carlos Monsiváis, Lucia Rahilly, Catherine Salmon, Nicholas Sammond, Phillip Serrat, Philip Sewell
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Publication Date: 2005
#WWE: Professional Wrestling in the Digital Age by Dru Jeffries (Editor)The millions of fans who watch World Wrestling Entertainment (WWE) programs each year are well aware of their role in building the narrative of the sport. #WWE: Professional Wrestling in the Digital Age explores the intersections between media, technology, and fandom in WWE's contemporary programming and business practices. In the Reality Era of WWE (2011 to the present), wrestling narratives have increasingly drawn on real-life personalities and events that stretch beyond the story-world created and maintained by WWE. At the same time, the internet and fandom have a greater influence on the company than ever before. By examining various sites of struggle and negotiation between WWE executives and in-ring performers, between the product and its fans, and between the company and the rest of the wrestling industry, the contributors to this volume highlight the role of various media platforms in shaping and disseminating WWE narratives. Treating the company and its product not merely as sports entertainment, but also as a brand, an employer, a company, a content producer, and an object of fandom, #WWE conceptualizes the evolution of professional wrestling's most successful company in the digital era.
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Publication Date: 2019
Performance and Professional Wrestling by Broderick Chow (Editor); Eero Laine (Editor); Claire Warden (Editor)Performance and Professional Wrestling is the first edited volume to consider professional wrestling explicitly from the vantage point of theatre and performance studies. Moving beyond simply noting its performative qualities or reading it via other performance genres, this collection of essays offers a complete critical reassessment of the popular sport. Topics such as the suspension of disbelief, simulation, silence and speech, physical culture, and the performance of pain within the squared circle are explored in relation to professional wrestling, with work by both scholars and practitioners grouped into seven short sections: Audience Circulation Lucha Gender Queerness Bodies Race A significant re-reading of wrestling as a performing art, Performance and Professional Wrestling makes essential reading for scholars and students intrigued by this uniquely theatrical sport.
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Publication Date: 2016
Fighting for Recognition: Identity, Masculinity, and the Act of Violence in Professional Wrestling by R. Tyson SmithIn Fighting for Recognition, R. Tyson Smith enters the world of independent professional wrestling, a community-based entertainment staged in community centers, high school gyms, and other modest venues. Like the big-name, televised pro wrestlers who originally inspired them, indie wrestlers engage in choreographed fights in character. Smith details the experiences, meanings, and motivations of the young men who wrestle as "Lethal" or "Southern Bad Boy," despite receiving little to no pay and risking the possibility of serious and sometimes permanent injury. Exploring intertwined issues of gender, class, violence, and the body, he sheds new light on the changing sources of identity in a postindustrial society that increasingly features low wages, insecure employment, and fragmented social support. Smith uncovers the tensions between strength and vulnerability, pain and solidarity, and homophobia and homoeroticism that play out both backstage and in the ring as the wrestlers seek recognition from fellow performers and devoted fans.
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Publication Date: 2014
Identity in Professional Wrestling: Essays on Nationality, Race and Gender by Aaron D. Horton (Editor)Part sport, part performance art, professional wrestling's appeal crosses national, racial and gender boundaries--in large part by playing to national, racial and gender stereotypes that resonate with audiences. Scholars who study competitive sports tend to dismiss wrestling, with its scripted outcomes, as "fake," yet fail to recognize a key similarity: both present athletic displays for maximized profit through live events, television viewership and merchandise sales. This collection of new essays contributes to the literature on pro wrestling with a broad exploration of identity in the sport. Topics include cultural appropriation in the ring, gender non-comformity, national stereotypes, and wrestling as transmission of cultural values.